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Slaughterville Director's Cut: Faster and Deadlier!

Created by Christopher Brown

Slaughterville Director's Cut is an updated edition to the original Slaughterville with improved Villains, Locations, and Characters!

Latest Updates from Our Project:

Incredible Tale of the insert!
over 2 years ago – Wed, Jan 05, 2022 at 05:37:33 PM

Hello all! I hope that the last few weeks have been well for you. We here have been hard at work getting the graphic novel off to print (saying an estimated February 3 for finishing production on that!!). We have also been talking with the manufacturer and going back and forth (in a very friendly way mind you) over the insert. See, it all started...

...right about here. OK. It actually started in 2013 when I first designed the original Slaughterville. At that time, the game and I were brand new to this field and the design choices for the insert were out of my hands. Which is why they were that way. Continuing on to Slaughterville 2, the insert remained essentially the same. Why would we do this? Why not improve it? Simply, cost. We hadn't had the funding because we were coming back after so long and we were rebuilding. So this is what the current insert looks like for Slaughterville 2.

Without the expansions, everything fits in neat and tidy. Add the expansions though, and it can be an issue. Now, I have the cards out and separated for effect, but they still do not sit flush with everything inside. This is the image that I sent to our manufacturing partner and I said that I never want to have something like this again. I wanted to be able to neatly organize everything and have it readily accessible. Hence the dividers and...well, the new layout. And we were able to do this because I designed the campaign for Slaughterville DC from the start to include all of the room and the bigger box. It was built into the funding. 

So, after a couple of weeks, the manufacturer sent me this video (notice your awesome neoprene mat!!!). 

It was...ok. I love the big well to store the baggies of tokens. The long trough for the mat was vital to me, The mats being stored on top, but not resting on the cards or dividers was awesome, but the cards...To be honest, the slot for cards was too small for me. So, I went back and I said that I need this to be my big, goto box for holding ALL of the Slaughterville stuff from here on, including Slaughterville 2, 3, and 4. So, they sent me this just about a day or so before they went on their winter break:

 I was talking to my family when I showed them this image. I said, this looks a lot smaller than it is. I said that it's an optical illusion or something because the mats fit side by side over the "smaller" card section so that part is huge! Then I showed them the video and they got it.  Now, I wondered how many cards would fit in that top part. So, I measured it out. Now, I am not as fancy as they are having the actual components, so I did this:

I measured out the entire content of cards from Slaughterville DC and 2 and they all fit in about 1/2 to just under 2/3 of the top portion. That is over 1000 cards in that top part with room to spare and then the complete bottom section available. I figure that is plenty of room for the content. Oh, I had to open a box of Slaughterville 2 to replace a missing deck for a Citizen, so I have those extra dice lying around now. 

In the end, I made sure to let them know that I need to store all of the cards for current and future expansions, at least 60 mats, and the dividers were of great importance! I had to redo the art for them because they went from portrait to landscape. No big deal, just took a couple hours. I also have to redo the box art a little to fit the bigger box :)

Well, there you have it. That's where we are. Everything is moving along well and the process is what it is. I hope that you enjoyed seeing this little behind the scenes stuff and I would love to do more! Maybe I can do a screen cap of how I design a new character or ally if you would be into it. Let me know! Until next time, have fun!

Chris

Productiob Update December
over 2 years ago – Sun, Dec 05, 2021 at 10:49:24 AM

Hello all!! I don’t have much to tell, but I wanted to let you know what’s going on. First, the game is paid for. It just needs to get made and arrive. We are in the “Insert and Box approval” stage while they prep the art and cards for the printing. I added an extra row for the cards and we SHOULD be able to hold about 1800 sleeved cards. That’s an educated guess on an average card measuring .24mm and the rows being 184mm long. There’s a row for the neoprene mat, a section for the mats, and a couple token slots.

The comic is paid for and ordered. Promos are shipping soon.

So yeah we have been a bit busy in the best way possible! I am going to start on Slaughterville 3, edit more Scene of the Crime, start the alpha step of Gone Hunting, and finally get KillJoy formalized in the design document stage :)! So I look forward to getting these new games ready to show you and let me know what you think. Until next time, have fun!

Chris

End of November News
over 2 years ago – Sun, Nov 28, 2021 at 04:13:30 PM

Hello my wonderful and beautiful people! I wanted to let you know that Slaughterville Director’s Cut is at the printer and ahead of schedule. Also, the Slaughterville graphic novel is nearly done being lettered and then to the printer for that too!! A lot of awesome stuff coming soon 🙂

I am also shipping out your orders of the Slaughterville 2 from the campaign and some of you should already be getting it.

I hope you’re having a great day and have fun!!

Heads Up
over 2 years ago – Tue, Nov 16, 2021 at 06:46:11 PM

Hello. Just wanted to drop a quick line to let you know that we will be sending out the add ons from the prior campaigns over the coming weeks. The Director’s Cut is going to still ship next year as planned assuming nothing insane happens :) OK have fun and I’ll post more soon. Also, the comic funded and we are working on stretch goals!

Chris

Quick Update!!
over 2 years ago – Fri, Oct 29, 2021 at 03:44:53 AM

Hello all! I wanted to jump in and give a quick update to where we are. 

We have the playmat designed. The characters are completed. The tokens are done. We even added a new token sheet with "generic" tokens for all of those cards that say "Add tokens to this card...". All of the art is done for everything. We just need to finish the Contagion testing and we are good to go! I will post again when we go to print. The manufacturer already has most of the files and is ready to go. Here are a few pictures to get you excited! I will be updating the PnP as soon as the last Villain is done. 

Drowning showing not only the changes on the card, but also the change in the art.
For those wondering, this is the first of the Cult invades cards we are showing. They were an add-on for another of my games and were not in the main Slaughterville campaign. I added them here for you! You can tell which card is a Cult Invades card by the symbol on the top right. They can be easily removed if they prove too difficult :)
Ah, the new and improved Serial Killer. Solve the killer's riddles while making sure that you don't fall victim to them.
This is one of the new Zombie Horde cards and shows how the undead will be an active part of the town moving through and tearing things apart!
And we have The Slasher! I can't wait to see her stalking through your town :)
Here's the layout for the mat. I wanted to show you so that you can see what you'll be getting with a fully stitched edge :)

But Wait! There's More!

We have officially reached the funding goal for the Slaughterville Graphic Novel! Now we can unlock more promos for the game and more! I wanted to show you the exclusive Mark McKenna cover in color :) If you haven't gotten the book yet, what are you waiting for?!? Follow Beth and John as they search for her lost sister in the dark Forest of Slaughterville!

Until next time, have fun!!

Chris